The Traditions

There are nine traditions in mage that the players can choose from:

  • Akashayana/Akashic Brotherhood — Masters of mind, body, and spirit through the Arts of personal discipline.
    Affinity Spheres: Mind or Life
  • Celestial Chorus — Sacred singers who give a human Voice to the Divine Song.
    Affinity Spheres: Prime, Forces, or Spirit
  • Cult of Ecstasy/ Sahajiya — Visionary seers who transcend limitations through sacred experience.
    Affinity Spheres: Time, Life, or Mind
  • Dreamspeakers/ Kha’vadi — Preservers and protectors of both the Spirit Ways and the Earthly cultures that have been looted, abandoned, and oppressed.
    Affinity Spheres: Spirit, Force, Life, or Matter
  • Euthanatoi /Chakravanti — Disciples of mortality who purge corruption and bring merciful release from suffering.
    Affinity Spheres: Entropy, Life, or Spirit
  • Order of Hermes — Rigorous masters of High Magick and the Elemental Arts.
    Affinity Spheres: Forces
  • Society of Ether/Sons of Ether — Graceful saviors of scientific potential.
    Affinity Spheres: Matter, Forces, or Prime
  • Verbena — Primal devotees of rough Nature and mystic blood.
    Affinity Spheres: Life or Forces
  • Virtual Adepts — Reality-hackers devoted to rebooting their world.
    Affinity Spheres: Correspondence/ Data or Forces

The Traditions

What is Real? berdman